Description:The journey to find a way home continues for the boys and girls of Halton House. With Ambrose as their guide, they strike off on their next leg to seek help from the enigmatic Women of the North. At the same time, Glooscap of Sawnay, their travelling companion and now friend, is trying to find the cause of the poison tainting the Sawnays mighty river Cootamain. They soon find themselves in the Great Sands. Though the land may be different, they quickly realize the story of upheaval is the same. In the middle of the night, they are awoken by barks and snarls. They are lead into the midst of a violent act, one in which they cant sit idly by and watch. Their decision to help propels them into a world more nightmare than reality, more death than life, and more questions than answers. To save a people from brutal slavery, the group must face their biggest test yet. Not only must they overcome their differences, but also tyranny in its most barbaric form. With World of Dawn on the verge...