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The Dead are Coming: A Zombie Apocalypse Survival RPG PDF

48 Pages·2021·9.737 MB·English
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the a zombie apocalypse survival rpg by Diogo Nogueira Table of contents Introduction..........................................1 6 - Bands & Communities................20 1 - Create a Survivor......................2 6.1-Bands............................................20 1.1-Attributes.......................................2 Casualties.........................................20 1.2-HitProtection(HP).......................2 EquippingtheBand........................20 1.3-Resources.......................................2 6.2-Communities..............................21 1.4-Background...................................2 Casualties.........................................21 1.5-StartingEquipment.....................2 EquippingtheCommunity.............21 1.6-Details.............................................4 Activities...........................................21 1.7-ImprovingYourSurvivor............5 7 - Refereeing in the Apocalypse......22 2 - Inventory........................................8 7.1-RefereePrinciples......................22 2.1-RetrievingItems...........................8 MaketheWorldDangerous............22 2.2Durability.........................................8 BeTheSurvivors’Senses.................22 2.3-Encumbrance................................8 TelegraphDanger............................22 3 - Gear and Resources.....................9 PresentChoices................................22 3.1-Resources.......................................9 ShowConsequences........................22 Food.....................................................9 BeFair...............................................22 Water..................................................9 RewardGoodIdeas..........................22 Bullets.................................................9 7.2-UnderstandingAttributes........23 Fuel......................................................9 7.3-UsingSaves..................................23 3.2-Gear..............................................10 Consequences...................................23 3.3-WeaponsandGuns....................10 7.4-LuckRolls.....................................23 Burst..................................................11 7.5RulingsOverRules........................23 3.4-Armor............................................11 8 - Running The Apocalypse..........24 3.5-Favors............................................12 8.1-Exploration..................................24 3.6-Vehicles........................................12 8.2-Traveling......................................24 4 - How to Survive............................13 Rest....................................................24 4.1-RolePlaying.................................13 Weather............................................24 4.2-KeepThisinMind.......................13 8.3-RandomEncounters..................25 4.3-Saves.............................................14 Reactions...........................................25 Opposed Saves.................................14 Morale...............................................25 Advantage & Disadvantage..........14 EncounterTables.............................25 4.4-Combat.........................................14 9 - Zombies...........................................26 Initiative...........................................14 9.1-ZombieTraits..............................26 Attacks..............................................14 9.2-ZombieInfection.......................26 HitProtection&Damage................14 9.3-SampleZombies.........................26 Scar....................................................15 9.4-Mutations....................................29 CriticalDamage...............................16 10 - People...........................................30 AttributeDamage............................16 10.1-SamplePeople..........................30 Distance&Range.............................16 10.2-WhatAreTheyCarrying?.......33 4.5-Stress.............................................17 11 - Apocalypse Toolkit................34 StressfulEvent..................................17 11.1-Countryside...............................34 RecoveringStress.............................17 11.2-SmallTown................................36 4.6-Conditions...................................18 11.3-BigCity.......................................38 4.7-Rest&Healing.............................18 11.4-AdventureIdeas.......................40 44..89Fo--rTOaivgmeinrelg.a...n......d......T....r....a....v....e....l................................................................................111899 Ch1Aa1pr.5oacc-at1l0ey0rp sTeSh.h.i.ne..eg...st...T....o......D......o......I..n.......T.....h....e......Z....o.....m.......b..44i4e1 5 - Followers.......................................19 5.1-FollowersMorale.........................19 Dead Writing & Layout by Diogo Nogueira Editing & Proofreading by the Jarrett Crader And Fiona Geist Artwork by Andrej K. Braga Copyright 2020 by Diogo Nogueira Introduction cklnfsTihervuahiaeirreenlprvnlDgaeitdvntheisianagevlpdieasrnltoaAogwoylfr.ereoamyprCglyladoarokmoygueuioin-tnpbneggeelolglifitcsaeesomvarunerrzesivcobi(rismlRveytPoeabwnGrtisiert)n,.otagirYnpnyoagotiu.encsTrahgaehlnaytserodtpeirskn2duee-gl5eeapsnhodnelp tosswYaettokhoocuepruelrripduterlnwfaeartyshoirolameeutrfhdreuyceegozesyeoupsd,m.e.seArtbvanooitdceeuks,rsoianuyfrrgoecvuoiaitruvrworflesrieaetislh,nhtofh.atoYhiponoedogurs,tptawh-elaasaopottpeownlrceeoaatenlnryd’ydtptttooic iiawGunasRTlsnoathetoesotofditurcesgeanohmrlbrsfeeeisokneetttso)hsagsse!koniyananmcodregfocueeehshndwo.kotBwnnwataoueioicnlttwplwtosiuplnhawparayollotlhlahvtphtayheihlatdaoeeesaeyngnprsReyaudl.ooPam,lInuGeytfeshemYyi.depsooHalbuoauaonnenyTdwysedeuoterab(nbwvsunea’eastasswr,enwyi,acidtitelahtqlorleucsllyleiaacanrkridnfy atIDMroTom’TpveifhhaoameaoteuecrhdvtiaaWsaDeeiarkleskyeiLnaes,teapiltdTvnaakedseiinrpenqrnaA,dlrguslgIaraluneisyDDtctDreehCekoverdeaao,aiitvevtmdsh(daIisa,ae,nmsilanIPntBt’RnapeodvgrPtddelotimeGaShsneoe,ae!ivzitmMxnnheeOe,sdreoaddZprtwtrdohsiaier,)amters,eEtrwyoadbcls,eushihiWbtecrweihtypcHordeeimaraacl(flllZndculyBakodtlaWse,hmzsoxSgeoatbtphiamrhzoieomeoZenrbtlmr,gialeiaesNeunsb)nnn.idIigcd’e,veh,est TasZtowccrhoaoioonfhedmnlmmtis’phlebrset.ilsmeeeeeagbaxTcvalaerhenAhmaedinpiieArntonsnTiesngcsgcdocarausoTsutaemlenEcpaeysatersplpparNdeielspeiTpmaaleenrturyiosfIeoli.fmpaOsanoeltredtgvehNniiiaem:tneienlmoagndsiert,vseieve 1 1-Create A survivor yzTToohhumeebcicwaeionstr.,iledWpsheiioaslpreleaeyomohveuaesvrscer.auntnC.uirwvniietldhizofanlteiosonhneeaaasntoiwtnehgekrmnooanwnsdtietyroscuoylsoluuarpvcsiaevldel. as 1.1 - Attributes 1.5 - Starting Equipment Yoursurvivorhasthreeattributes determiningtheirbasicstrengthsand w•eakaSnnterdessneengstd.hu(rSaTnRc)e:.Physicalprowess Yasonuudrvgairvlraoebrabsdetyadrlwotsshtwamtityohos:tuocfoiut.ldYour Fi••nororeDeWcdahyeceiearhxl,lrtcposieosowfromwitarthyadpeer.ip(snDi(enWaEatgXiItoLat)nr):n:iA.ybFguotiwrtleciotsey.roaofnlwld2ihldla6an+nd3d- •••••IfyFPco1lTeAha(udwsrsor6ewshoiosecRleunbie4eagra)as.p.hv1clooi)tkiuv..ntgoerrocrmo’efsuy(uhnyoniodugiutrhisrtece(shmsteoseic.1e.3). Attributeis: 1.Ro2ll 1d-6 foHryioutr HPP—rhoowtmeucchtion (HP) •• 9Bt7aaookcrrek8gle:erirstoohsul:elntroadInktteeatmhbbeloeAthaog.raBin. and damageyoursurvivorshrugsoffbefore actuallygettingwounded. 1.3 - Resources Roll1d6determininghowmany Resourceunitsyoubeginwith, allocatedtoFood,Water,BulletsorFuel howeveryoulike. 1.4 - Background CrossreferenceyourHPandResources valuesontheBackgroundtable determiningwhatyoursurvivorwas beforethedeadcame. Ifdesired,youcancreateyourown Background.Comeupwithapast occupationandtworelateditemsand you’reset! 2 HP Resour.Background Item A Item B 1 1 HighschoolStudent Fireworks Skateboard 1 2 FoodTruckChef Pans FlammableOil 1 3 Inmate Chain Dodgeball 1 4 HedgeHippie Incenses Herbs 1 5 Carpenter Saw HardPieceofWood 1 6 LawEnforcer ShinyBadge Manacles 2 1 PizzaDeliveryPerson Motorcycle BagFullofCoins 2 2 DogWalker Dog Rope 2 3 Bartender BeerBottles Corkscrew 2 4 Fisher Net SmallBoat 2 5 Mechanic Mid-SizedCar MechanicTools 2 6 Electrician BundleofWires SmallGenerator 3 1 Lumberjack Chainsaw(1d10) RoadAtlas 3 2 Priest Censer HolyBook 3 3 TaxiDriver OldTaxi BoltCutter 3 4 GarbageCollector TrashHook MP3Player 3 5 ComicArtist Sketchbook BottlesofInk 3 6 SalesPerson OldCatalog ElectroshockWeapon (1d6DEXdmg) 4 1 DockWorker Hook DeckofPlayingCards 4 2 Zookeeper Monkey Tranquilizerdarts 4 3 MailCarrier CityMap Van 4 4 TourGuide RegionalMap WalkingStick(1d4) 4 5 Teacher LargeMetalRuler BoxofChalk 4 6 Farmer Pitchfork Sheepdog 5 1 Engineer CityBlueprints MeasuringTape 5 2 Journalist TapeRecorder CompactCar 5 3 Burglar Crowbar GrapplingHook 5 4 TaxCollector LargeCar SealingTape 5 5 ProfessionalWrestler ColorfulCostume BigMallet(1d6) 5 6 Firefighter FireResistantCoat Megaphone 6 1 Musician SignedPhotos Guitar 6 2 Magician BoxofTricks PairofDoves 6 3 Baker RollingPin(1d4) PortableOven 6 4 Boxer PunchingBag BoxingGloves 6 5 Clown Makeup Horn 6 6 SoccerStar LargeTrophy(1d6) SpareUniforms 3 1.6 - Details wCRahonoltolsteooradcenhfaoimonese,e apaprpoprnhooypusrniiscaatalenddfeoatrnayiylooutarhnedsruarivmpipevororsrto.annatlittryaittrsaiyto.u d66Physical Detail d66Physical Detail 11 Bow-legged 41 AcidBurns 12 DelicateHands 42 Bronze-skinned 13 CallousedHands 43 One-eyed 14 SharpNails 44 AlwaysSmiling 15 TattooedBody 45 NineFingers 16 BurnScars 46 Gap-Toothed 21 StrangeBirthmark 51 FullLips 22 LongBraids 52 BroadNose 23 Dreadlocks 53 CrookedNose 24 ColorfulHair 54 PointyNose 25 Mohawk 55 DoubleChin 26 Goatee 56 WolfishEyes 31 Bald 61 HairySkin 32 Old-FashionedSideburns 62 PimplySkin 33 ThinLips 63 VeinedSkin 34 PiercedTongue 64 UnrulyEyebrows 35 BodyModification 65 LankyEyes 36 MissingLimb 66 BlearyEyes d66Personality Traits d66Personality Traits 11 Adaptable 41 Questioning 12 Ambitious 42 Reserved 13 Competitive 43 Realistic 14 Dominating 44 Scrupulous 15 Emotional 45 Sarcastic 16 Enigmatic 46 Sensitive 21 Fanatical 51 Tolerant 22 Fatalistic 52 Thoughtless 23 Guileless 53 Treacherous 24 Haughty 54 Uncaring 25 Impressionable 55 Uninhibited 26 Lazy 56 Unpredictable 31 Loyal 61 Vivacious 32 Malicious 62 Vindictive 33 Non-committal 63 Venomous 34 Old-fashioned 64 Weak-willed 35 Pedantic 65 Witty 4 36 Power-hungry 66 Wishful 1.7 - Improving Your Survivor Asyoursurvivorlivesthroughmore encountersgainingScarsthey becomehardierandmore experienced. E H T ,L ... L H T R E A E H E H T N K I L M A W O O R LL E A R H O S M D O N A S E I RE D E H T N E H W 5 d100 Masculine Names d100 Masculine Names n1 ShawnCrossley 51 JürgenMeyer a2 EricOakes 52 IngoSchultz c3 RyanMurdock 53 ThomasWagner g i4 JeffreyBryum 54 FrankKrämer e Amer98765 CJCMSaetrcieadckpihrsghiaocCeenknrlPGoCZaoroarkennstsohodtloeynr 5555598765 DKADDaneiarnidnkMnrieKeielsaötMsSzhncMlaehelürzrmellriedrt namr 10 AdamHarkness 60 BerndFörster 11 Amral-’Abarta’i 61 BrendanMurphy c12 Baqaral-Katib 62 KyleO’Sullivan i13 Ibrahimal-Saghir 63 NolanDoyle b14 Sharifal-Wasiti 64 ConorMcCarthy i a15 Yusufal-Kabir 65 RossCampbell r r16 Tahiral-Sufi 66 OwenMurray i r17 Zayadal-Rumi 67 LiamO’Connor s A18 Ghazial-Tuluni 68 RoryO’Neil h 19 Ghassanal-Kasrawi 69 DeclanSmith 20 Umaral-Najjar 70 AidanGallagher n21 RuiMoraes 71 VitoRicci(Italian) a22 EduardodaCosta 72 CarloCaputo i23 ArlindoCasteloBranco 73 FrancoSavino i l24 PedroGonçalves 74 AldoVicenzi t i25 AntônioAmaral 75 FrancoPaolucci a z26 TiagodaMata 76 NinoDomenico l a27 CarlosAndrade 77 GiorgioZucco i r28 RicardoCardoso 78 PasqualeMarchese a b29 FernandodaSilva 79 SalvatoreBruno n 30 MaurodeAlbuquerque 80 PietroCandelora 31 LiHui(Chinese) 81 SaburoArakawa e32 SungJin 82 AkiraYamamoto j s33 XieMeng 83 KojiMurata a e34 TongKehui 84 ShogoEndo p n35 HuiZhili 85 TenyuUchida a i36 XiaoShisun 86 DaisukeUeda n h37 PengLei 87 YukioSugihara e c38 WuHaocai 88 MotokiNakajima s 39 ChangZhongyu 89 RikuTsukehara e 40 TaishiXilong 90 HitoshiTakagi 41 EteinneCabot 91 BorisYegorov h4432 RPaésmcaylCDhuebvoailsier 9932 SIvearngeKiuPzentreotsvov r c44 BenoîtRoux 94 OlegMaltsev u en4465 GDaidsiteornDLuerbalanndc 9965 VAilkextoarnBdaetrkGinerasimov ss r47 JaquesVioget 97 PiotrVorapaev i f48 PierreBoulanger 98 MikhailZubov a 49 HonoréArtaud 99 YakovTrushin n 50 MauriceCharbonneau 100 ValentinRokossovsky 6 d100 Feminine Names d100 Feminine Names 1 EmmaHammill 51 ChristinaSchreiber n2 PamelaAraneo 52 SabineMeer a3 JenniferReeves 53 HannaReimer g c4 AnnaRoman 54 SvenjaGerber e i5 NicoleForrest 55 ElkeWeiss r r6 KayleneMinehan 56 RiaKurz m e7 GinaKuklenski 57 AstaLustig a m8 DoraMaxson 58 VerenaKnopf n A9 RebeccaBullert 59 SachaGebaur 10 LaticiaAhalt 60 GeraldineCullen 11 A’ishaal-Adwani 61 FionaCampbell c12 Banujahal-Badawi 62 BriannaWalsh 13 Faizaal-Ifriqi 63 SheilaQuinn i i 14 Hibaal-Jaludi 64 PatriciaWilson r b 15 Izzaal-Basri 65 KayleeKennedy i a 16 Labnaal-Darir 66 TracyO’Brien s r 17 Rabiaal-Hashimi 67 AshlynByrne h r 18 Sahlaal-Isbahani 68 KiraLynch A 19 Surayaal-’Attar 69 TaraO’Reilly 20 Zyanabal-Hamdani 70 KathleenMoore n21 AndreiaFerreira 71 CaterinaMalatesta a22 NatáliaBernardo 72 ElenaCarpino i i23 LucéliaReis 73 PinaGiacone t l24 PaulaMenezes 74 AngelaAmato a i25 GabrielaGarcia 75 TeresaFalcone l z26 LetíciaLima 76 BelinaVecchio i a27 RaquelVasconcelos 77 SilvanaZabatino a r28 RosangeladeSá 78 LuciaMaggio n 29 MichelleGoés 79 EnzaGuerra b30 IzabelaMendes 80 DonnaBonaduce 31 ChengLihua 81 AyuyMishima j e32 LiMei 82 KumieOtani a s33 SiuJie 83 YokoYasukawa p 34 GaoLuli 84 MariSekigawa e a 35 WongLili 85 RieOgura n n 36 HoPaihong 86 HidemiMishima i e 37 LeungYiping 87 SanaeKomiya h38 KoLing 88 MizuhoHirano s c39 KuoQin 89 FumikoGoto e 40 MaYa 90 NamieAsai 41 CamilleGalliard 91 OlgaAlexandrov 42 MargueritePerrault 92 EvgeniyaAbakumov r h43 AmélieOrleans 93 NatalyaDavydov u c44 NoémiRochefort 94 IrinaGravikov s n45 CelineHuet 95 YekaterinaSmirnov s e46 PauletteJourdain 96 DariyaBabanin i r47 ÉlodieMenard 97 SofiaYablokov a f48 CapucineThierry 98 TatyanaYurin n 49 MadelineReynald 99 LyudmilaEssen 50 VirginieCamus 100 SvetlanaShashlov 7 2 - Inventory Your survivor can carry STR+5 normal sized items. If they lose their backpack or similar item they can carry STR items. Some larger items, such as two-handed weapons and bulky armor, count as 2 items. 2.1 - Retrieving Items Organizeyourinventorybyputtingthe they mostaccessibleitemsinthecharacter sheet’sfirstpositions.Toretrievean itemduringanencounteryoumay spendyouractionandroll2d6.Ifyour Will rolltiesorexceedstheitem’sposition youretrieveit.Otherwise,youcan’t retrieveituntilyournextaction. eat 2.2 Durability MostitemshaveDurabilityof3.When you anitemlosesapointofDurabilitymark a“*”nexttoitonyourcharactersheet. Afteraccumulating3“*”nexttoititis depletedordestroyed.“*”arecleared bybeingrepaired,rechargedorrefilled. And ItemsloseapointofDurabilitywhen: • TheRefereedeemsithasbeen usedenough. You • Rollinga“20”whenusinganitem andmakinganAttributeSave. • They’redepletedwithuse. will 2.3 - Encumbrance Eat Ifyoursurvivorexceedstheir Inventorycapability(see2)theyare Encumberedandcannotrunandmake allSaveswithDisadvantage. us 8

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