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Game design: theory & practice PDF

723 Pages·2005·12.704 MB·English
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In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse s own experience. Game Design: Theory & Practice, Second Edition thoroughly updates the popular original with new chapters and fully revised text.
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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.